Use occluders in a scene
This lesson prepares you to incorporate occluders into your scenes to make them as realistic as possible.
This lesson prepares you to incorporate occluders into your scenes to make them as realistic as possible.
This lesson introduces occluders and explains why they're important.
This lesson introduces you to those resources and where to find them.
This lesson prepares you to add layers to your scene and re-order them as needed.
This lesson prepares you to compress images inside Meta Spark Studio and explains some of the trade-offs involved.
This lesson prepares you to access these project files.
This lesson introduces you to and prepares you to navigate the AR Library.
This lesson explains where you can find scripting documentation for Meta Spark Studio.
This lesson prepares you to interpret creative briefs and extract the information you need to make sense of a project and begin your work in Meta Spark Studio.
Now, you should be able to work with animation patches and patch groups.
This lesson prepares you to create effects that track and respond to specific facial features.
This lesson prepares you to style your particles using materials and textures.
This lesson prepares you to write code in the reactive way used by Meta Spark Studio.
This lesson provides an overview of what's covered in the course Publishing effects.
This lesson prepares you to export and manually upload an effect.
This lesson introduces several best practices for managing audio, including Patch Editor setup, testing and playback.
This lesson prepares you to manipulate audio values using the Multiply and Divide patches.
This lesson introduces you to these foundational patches and prepares you to use them in your own effects.
This lesson prepares you to adjust the settings of a particle system to make sure the particles are behaving as you intend.
This lesson introduces texture extraction and some creative ways you can use it in your effects.
This lesson prepares you to update an effect after it's been published.
This lesson prepares you to add forces such as gravity and air resistance to your particle system.
This lesson introduces the review process and what it entails.
This lesson prepares you to avoid common mistakes that go against Meta Spark Policies.