Troubleshooting tips
This lesson provides tips for troubleshooting effects.
This lesson provides tips for troubleshooting effects.
This lesson prepares you to push your effect to your device and start using it.
This lesson prepares you to choose the correct testing option for your experience.
This lesson introduces you to requirements for images in Meta Spark Studio and prepares you to follow them.
You should feel confident in your ability to work with gestures, facial expressions and particle systems.
This lesson prepares you to interpret syntax errors.
This lesson prepares you to address syntax errors.
This lesson prepares you to create effects that respond to certain facial expressions such as smiling or opening the mouth.
This lesson introduces you to these foundational patches and prepares you to use them in your own effects.
This lesson prepares you to adjust the settings of a particle system to make sure the particles are behaving as you intend.
This lesson prepares you to update an effect after it's been published.
This lesson prepares you to add forces such as gravity and air resistance to your particle system.
This lesson introduces the Patch Editor and explains how you can use it to save time when you work with patches.
This lesson introduces the review process and what it entails.
This lesson prepares you to avoid common mistakes that go against Meta Spark Policies.
This lesson prepares you to create an icon for your effect that incorporates best practices.
This lesson prepares you to build a complete user journey.
This lesson prepares you to draft your scene and objects within the 3D world.
This lesson prepares you to choose the right experience for your filter so that you can test it appropriately.
This lesson prepares you to import 3D assets into your projects.
This lesson prepares you to work within the limits and view the impact of each of your assets.
This lesson prepares you to use flat shaders within your scenes.
This lesson prepares you to set up and use the face mesh function in Meta Spark Studio.
This lesson introduces logic errors and explains how they often present themselves in Meta Spark Studio projects.